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The project has three parts, the exporter script, GUI scripts and the application
data importer. It's recommended the install of python 2.6 library.
The exporter script writes scene data to a binary file,
it must be installed in Blender scripts folder, to be acessible in
Blender export menu.
Windows XP : Documents and Settings > Your User Name Here > Application Data > Blender Foundation > Blender > .blender > scripts
Windows 7 : Users > Your User Name Here > AppData >Roaming > Blender Foundation > Blender > .blender > scripts
After copying the file to the script folder, start Blender and go the File>Export menu,
the menu entry should be already available.
The GUI scripts to customize scene elements properties are already installed in bXUserInterface.blend template file, this
file only works correctly if Python 2.6 is installed. To use the file, simply copy it to anywhere in the computer and open with Blender, to export
the properties, define first the filename were the XML file will be written in the Workspace menu, then press the export button in the GUI.
The data importer application, allows the programmers to navigate through the export data, using
the data structures and algorithms to process the data. This project requires Visual Studio 2008 to compile, to
use the samples it's needed the OpenGlut library installed.
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